Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]

Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK] Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]
  • Del Perro Lifeboat Station 2026 Launch/Recovery system [PACK]

$30.00

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Hello, this is the Del Perro  lifeboat station 2026, in this version it comes with a cool system of launch and recovery. see more about script

whats included in this pack?
- mlo
- one boat
- script for launch and recovery

Size: 31mb

Location: pier

-Ytd editable

Youtube video: click here
Discord: click here


Features:

- True winch recovery and launch: The boat doesn't rely on a fixed animation.
 - Physics-based interactive rope: The player grabs the end of the rope at the winch, walks over to the boat, and attaches it. The rope features real physics (swinging and dangling) rather than just drawing a static straight line.
- Dual gate systems working in tandem: Features a double-leaf swing gate and a 7-segment gate with a smooth opening curve. Both can be operated via a control panel or through physical switches directly on the gates.
 - Synthesized audio, no external assets.
 - Four interactive shower stations: Uses a marker and interaction prompt. The character walks to the spot, a showering animation plays, and water particles are fully synced to appear for everyone nearby, not just the player who activated it.
 - Maintenance command /resetcromer: Cleans up orphaned/duplicated props and stuck boats near the ramp without needing to restart the resource.
 - Fully server-validated: The states for the gates, recovery/launch processes, and the rope are all managed on the server side. This ensures there is no player desync and prevents quick double-click exploits.


Configuration (config.lua)

  • All positions (winch points, gates, showers, switches, control panel) are editable vectors.

  • Interaction keys are individually configurable (control panel, gate switch, rope pickup, rope drop, attach/recovery/launch, and showers).

  • Volume and range for each sound (machinery and siren) are independently configurable, with an option to disable each one.

  • Animation timings for gates, the ramp, and general movements are fully adjustable.

  • Debug mode (Config.Debug) enables F8 console prints to assist with support and fine-tuning.

Requirements

  • FiveM (fx_version 'cerulean', lua54).

  • No framework dependencies (ESX, QBCore, etc.) — works completely standalone.